Visuals and Walljumping and whatnots
3D Platformer Demo » Devlog
So this update was supposed to happen last Friday, but hooray for health issues.
Anyway, I upgraded the visuals to the game with some baked lighting and a smattering of post-processing effects via Unity's Universal Render Pipeline.
Also of note: I finally fixed the walljumping, which now actually works as intended and doesn't just constantly bug out.
The perceptive player will notice the presence of a large tower in the center of the map, and a new bit of text on one of the far walls.
Aaaaaand there's now a Pause Menu with a handful of options available (though the only ones that work at the moment are the volume sliders for the music and SFX).
njoi
3D Platformer Demo
It's playable on the WEB, broh! 🕹️💻👍
Status | Prototype |
Author | Rastal |
Genre | Platformer |
Tags | 3D, 3D Platformer, Atmospheric, Comedy, Exploration, Minimalist, Short, Singleplayer, Unity |
Languages | English |
More posts
- Making it actually playable onlineAug 13, 2020
- THE FIRST UPLOADJul 18, 2020
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